#ifndef _COMMAND
#define _COMMAND
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include "Dinosaur.h"
using namespace std;

class Battle 
{
      
public:

	Battle();	  
	Battle (Dinosaur attacker, Dinosaur defender);
	Battle (Dinosaur attacker, Dinosaur defender1, Dinosaur defender2);
	vector<Dinosaur> SimBattle();
	~Battle();
	int getStart();
	void setStart(int);
protected:
private:
	vector<Dinosaur> DinoList;
	int start;
};
#endif